Since a lot of games nowadays rely on replayability to become entertaining, I find it worth it to review these games to determine if they are worth the amount of time people sink into it.
I aim to review games that can be played indefinitely without running out of things to do based on the time I've spent playing them. Gameplay, design (includes graphics and characters,) and how much fun the game is the more you play it will be judged in reviewing these games.
League of Legends is one of the most widely played games with one of the highest ranking esports tournaments in the world. But rather than look at its esports side or just judging the game off playerbase, let's take a look at the gameplay. You cooperate with teammates to take down the enemies' home structure, while the enemy plans to do the same to you. To prepare yourself against your enemy, you spend much of the early game killing off smaller monsters, minions, and enemy players for gold and experience to get items and levels that will help you later in the game to reach your objective with each person on both teams utilizing their own unique playable character each with their own set of skills and personality. The game relies on the user's repeated playing of the game to earn in-game currency that can be used to purchase items such as more characters or stats to help you in-game. After playing this game for almost 4 years, I can definietly say that time was well spent on playing the game, but to what degree? Even though I haven't played this game nearly as long as some people and I haven't played it in 2 and a half months, I believe I hold some wisdom to judge the game appropriately. The game changes so frequently it eventually forces you to pick different styles of play, whether you like it or not, just to keep it fresh on a monthly basis. These updates do bring lots of new content to the game, as well as keeping the game up-to-date graphically and technologically. And after about 2 years playing the game, I found it increasingly boring to work with a team full of people I did not know rather than a team made up of my friends. The community of League of Legends can also be really toxic sometimes too, perhaps as a side-effect to having such a large community. But I don't think all that can take away from the very fun essence of the game, that even though I haven't played it in a while, it can still be pretty fun despite the everchanging meta and upsetting community.
One of my most played games recorded on Steam, it should be most obvious that I've grown a liking to this game. Let's start off with what the game is: you play as a ninja-wizard-pirate suit known as a Warframe controlled by a race known as the Tenno some thousands of years in the future. Your goal is to protect the balance of the galaxy from being broken by various large groups of enemies. To stop them, you must amass resources and blueprints from different planets across the solar system to craft new weapons and warframes to help you keep the oppressing forces at bay. Onto the review, this game let's users play the game the way they want to. Generally, the community is hardly toxic, so most of the time you can do whatever you want, despite being good or not. The game features so many warframes and weapons that there is hardly a single playstyle any person won't have a liking to, such as a warframe that can shoot sword beams or a shotgun that can shoot plasma. The game offers many types of missions to do, and ranging from missions where you take down enemy bosses or missions where you're supposed to be sneaky and steal enemy intelligence, but in the end you just end up killing them anyways. The game has had a lot of content, and with the upcoming release of the next largest update to take place in the game next week, I can't wait to waste another thousand hours playing this game.
One of the more popular first-person shooters of the day due to its fast-paced gameplay induced with the potential of many team strategies making for some fun game. I haven't played an awful lot of it, but here are my thoughts of the competitive system, since it is the only gamemode I play. Almost all the time I'll be playing it with friends, but one way or another there might be one toxic, random player on my team. The game can be awfully unforgiving since it has some of the most unpredictable shooting patterns of any FPS I've played, and it takes much time to master. I myself still haven't mastered the game, but it is still a blast to play. But I find it suprising that a game with such a few amount of weapons and repetitive gameplay can still be fun after so much time. So is the competitive mode fun? Yes and no. You never truly know your position standing amongst other players because there is no form of system; you just sorta rank up by winning games and rank down by losing or not playing games. The game feels extremely gratifying when I can manage to pull off amazing shots or live through the most tense of clutches. Any other time it just feels cheap or unfortunate to be killed by an enemy, and relying on teammates to finish the game for you can be somewhat hard all the time.